Article

Blade Spin scripts – NO KEY (April 2026)

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Game status: Low activity Update frequency: Rare

This game currently has low activity on Roblox. This page is kept as a script archive for players who still search for scripts. Some scripts or functions may be outdated, and updates may be less frequent than for scripts for active Roblox games.

Reviewed by RobScript Team Source status checked

blade spin scripts - no key

Become the ultimate swordsman with our powerful automation. Features include Get All Swords instantly and INF Money/XP for unlimited upgrades. Destroy plants, dominate PvP, and collect every rare blade with ease. Available as both NO KEY and KEY REQUIRED versions to rule the field.

Game link: Blade Spin

Видео


List of working Blade Spin scripts:

Blade Spin script – (KEYLESS) Open Source


Script functions:

  • Get All Swords – Instantly unlocks every sword in the game.
  • INF Money/XP – Provides unlimited money and experience.
NO KEY
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local AddToInventory = ReplicatedStorage.ReplicatedStorageHolders.Events.AddToInventory

local items = {
    "SunpiercerAxe",
    "AzureBlade",
    "Trident",
    "VoidwingReaver",
    "LionSword",
    "InfernoAxe",
    "GoldenSword",
    "BoneFang",
    "MoonFang",
    "SorrowsEdge",
    "ShadowKatana",
    "EmeraldBlade",
    "BloodreignSaber",
    "WarlordsFang",
    "Obsidian",
    "CrimsonFang"
}

for _, item in ipairs(items) do
    AddToInventory:FireServer(item)
end

Slakeee Hub

NO KEY
loadstring(game:HttpGet("https://raw.githubusercontent.com/ShoyoooXD4/scripts/refs/heads/main/BladeSpinOPENSRC.lua"))()

Get all Weapons (1# Open Source)

NO KEY
setclipboard("https://discord.gg/K5J7kZNBq3")

local ReplicatedStorage = game:GetService("ReplicatedStorage")

local holders = ReplicatedStorage:WaitForChild("ReplicatedStorageHolders")
local swordsRoot = holders:WaitForChild("EquippedSwords")
local addToInventory = holders:WaitForChild("Events"):WaitForChild("AddToInventory")

local function scan(folder)
	for _, obj in ipairs(folder:GetChildren()) do
		if not obj:IsA("Folder") then
			pcall(function()
				addToInventory:FireServer(obj.Name)
			end)
			task.wait(0.03)
		else
			scan(obj)
		end
	end
end

scan(swordsRoot)

Get all Weapons (2# Open Souce)

NO KEY
local args = {
	"VoidwingReaver"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"AzureBlade"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"SunpiercerAxe"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"Trident"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"WarlordsFang"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"BloodreignSaber"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"CrimsonFang"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"Obsidian"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"InfernoAxe"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"GoldenSword"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"BoneFang"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"LionSword"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"EmeraldBlade"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"ShadowKatana"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"SorrowsEdge"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"MoonFang"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"Scythe"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"WarAxe"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"Axe"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))
task.wait()
local args = {
	"Sword"
}
game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedStorageHolders"):WaitForChild("Events"):WaitForChild("AddToInventory"):FireServer(unpack(args))

inf money – 1# OPEN SOURCE

NO KEY
local conn; local player = game:GetService("Players").LocalPlayer
conn = game:GetService("RunService").RenderStepped:Connect(function(dt)
    if player:GetAttribute("InRound") == true then
        game:GetService("ReplicatedStorage").ReplicatedStorageHolders.Events.AddCoins:FireServer(1e6); game:GetService("ReplicatedStorage").ReplicatedStorageHolders.Events.AddXP:FireServer(1e5)
    end
end)

--conn:Disconnect()

inf money – 2# OPEN SOURCE

NO KEY
loadstring(game:HttpGet('https://raw.githubusercontent.com/CRXYUNCLE/D2/refs/heads/main/Bladespin.lua'))()

Gitan X Hub

KEY SYSTEM
loadstring(game:HttpGet('https://raw.githubusercontent.com/fddttttt/GitanX/refs/heads/main/baldespin.lua'))()
Robscript hub

Robscript hub

Script
Created
11/28/2025
Updated
04/13/2026
Developer
robscript.com
Functions
  • A universal script with support for 350+ places!
Details
Access
KEY SYSTEM
Tags
PC MOBILE
Languages
English
Compatibility
Delta Solara Arceus X Fluxus Codex KRNL
Change history
  • Nov 28th 2025 – Created!
  • Dec 10th 2025 – Update and added more scripts
  • Jan 21st 2026 – Update and Added More scripts + Bug Fix with loading scripts with key
  • Feb 27th 2026 – Update and Added More scripts
  • Apr 13th 2026 – Update and Added More scripts + Design Rework
Show script
loadstring(game:HttpGet('https://raw.githubusercontent.com/artas01/robscript/refs/heads/main/loader.lua'))()

How to use scripts?

  • Copy the script and paste it into any executor. (Delta, Solara, Arceus X, Fluxus, Synapse X)
  • Click execute.
  • The script is working!

Warning:

  • Use the script on alt accounts.
  • We are not responsible for your use of scripts.
  • You should be prepared that the script may not work.

FREQUENTLY ASKED QUESTIONS:

Do I need to buy scripts?

No, all scripts are either completely free or have a light key system with ads.

The script is not working, what should I do?

We update and check the scripts every week. Try using a different script.