Article

Chop Chop Scripts – Auto Clicker & No Key Archive

Views: 85
Game status: Low activity Update frequency: Rare

This game currently has low activity on Roblox. This page is kept as a script archive for players who still search for scripts. Some scripts or functions may be outdated, and updates may be less frequent than for scripts for active Roblox games.

Reviewed by RobScript Team Source status checked

Chop Chop scripts

Chop Chop scripts are kept here for players who still search for auto clicker, chest teleport, NoClip, infinite jump, walkspeed, and ESP crate tools for Chop Chop. These scripts may help automate clicking, movement, chest navigation, and crate detection when supported by the script.

Because this is a low-activity game page, scripts may be checked and updated less often than scripts for active Roblox games. Some features may stop working after Roblox, executor, or game updates.

Game link: Chop Chop

Видео


Available Chop Chop Scripts

NO KEY Chop Chop script


Script functions:

  • Teleport to any chest on the map instantly moves your character to any treasure chest location.
  • Auto Clicker automatically clicks or interacts to harvest crops for you.
  • NoClip allows you to move through walls, obstacles, and other players.
  • Inf Jump enables infinite jumping to navigate the map freely.
  • Walkspeed Modifier increases your movement speed for faster farming and escaping.
  • ESP Crates reveals the location of all crates and chests through walls.
NO KEY
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local BOX_FOLDER = workspace:WaitForChild("BoxFolder")
local BOX_NAME = "MythicalBox"

local SAFE_HEIGHT = 5      -- safe above floor to avoid clipping
local TELEPORT_STEP = 2    -- distance in front of box to prevent camera black

-- Get character and HumanoidRootPart
local function getCharacterData()
    local char = player.Character or player.CharacterAdded:Wait()
    local hrp = char:WaitForChild("HumanoidRootPart")
    return char, hrp
end

-- Find BasePart in Model or BasePart itself
local function findBasePart(obj)
    if obj:IsA("BasePart") then return obj end
    if obj:IsA("Model") then
        return obj.PrimaryPart or obj:FindFirstChildWhichIsA("BasePart")
    end
    return nil
end

-- Fire all ProximityPrompts in a box
local function activatePrompts(obj)
    for _, p in ipairs(obj:GetDescendants()) do
        if p:IsA("ProximityPrompt") then
            fireproximityprompt(p)
        end
    end
end

-- Get safe teleport position slightly in front of the box
local function getSafePosition(part)
    local frontDir = part.CFrame.LookVector
    local origin = part.Position + Vector3.new(0, part.Size.Y/2 + SAFE_HEIGHT, 0)
    local safePos = origin - frontDir * TELEPORT_STEP

    local ray = Ray.new(safePos, Vector3.new(0, -20, 0))
    local hit, hitPos = workspace:FindPartOnRay(ray)
    if hit then
        return Vector3.new(safePos.X, hitPos.Y + SAFE_HEIGHT, safePos.Z)
    else
        return safePos
    end
end

-- Blink character over each box in a batch
local function collectAllBoxes()
    local char, hrp = getCharacterData()
    if not hrp then return end

    local boxes = {}
    for _, obj in ipairs(BOX_FOLDER:GetDescendants()) do
        if obj.Name == BOX_NAME and obj.Parent then
            table.insert(boxes, obj)
        end
    end

    -- Sort by distance
    table.sort(boxes, function(a,b)
        local pa = findBasePart(a)
        local pb = findBasePart(b)
        if not pa or not pb then return false end
        return (hrp.Position - pa.Position).Magnitude < (hrp.Position - pb.Position).Magnitude
    end)

    -- Teleport character to each box quickly
    for _, box in ipairs(boxes) do
        local part = findBasePart(box)
        if part then
            local safePos = getSafePosition(part)
            hrp.CFrame = CFrame.new(safePos)
            activatePrompts(box)
        end
    end
end

-- Loop constantly to collect all boxes
task.spawn(function()
    while true do
        collectAllBoxes()
        task.wait(0.05) -- small wait to prevent freeze
    end
end)

-- React instantly to new boxes
BOX_FOLDER.DescendantAdded:Connect(function(obj)
    if obj.Name == BOX_NAME then
        task.wait(0.01)
        local char, hrp = getCharacterData()
        if hrp then
            local part = findBasePart(obj)
            if part then
                hrp.CFrame = CFrame.new(getSafePosition(part))
                activatePrompts(obj)
            end
        end
    end
end)

-- Handle respawn
player.CharacterAdded:Connect(function(char)
    local hrp = char:WaitForChild("HumanoidRootPart")
end)
Expand

KEYLESS Chop Chop script – (Auto Collect all MythicalBox)


Script functions:

  • Auto Collect Mythicalbox automatically collect every mythical box on map
NO KEY
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local BOX_FOLDER = workspace:WaitForChild("BoxFolder")
local BOX_NAME = "MythicalBox"

local SAFE_HEIGHT = 5      -- safe above floor to avoid clipping
local TELEPORT_STEP = 2    -- distance in front of box to prevent camera black

-- Get character and HumanoidRootPart
local function getCharacterData()
    local char = player.Character or player.CharacterAdded:Wait()
    local hrp = char:WaitForChild("HumanoidRootPart")
    return char, hrp
end

-- Find BasePart in Model or BasePart itself
local function findBasePart(obj)
    if obj:IsA("BasePart") then return obj end
    if obj:IsA("Model") then
        return obj.PrimaryPart or obj:FindFirstChildWhichIsA("BasePart")
    end
    return nil
end

-- Fire all ProximityPrompts in a box
local function activatePrompts(obj)
    for _, p in ipairs(obj:GetDescendants()) do
        if p:IsA("ProximityPrompt") then
            fireproximityprompt(p)
        end
    end
end

-- Get safe teleport position slightly in front of the box
local function getSafePosition(part)
    local frontDir = part.CFrame.LookVector
    local origin = part.Position + Vector3.new(0, part.Size.Y/2 + SAFE_HEIGHT, 0)
    local safePos = origin - frontDir * TELEPORT_STEP

    local ray = Ray.new(safePos, Vector3.new(0, -20, 0))
    local hit, hitPos = workspace:FindPartOnRay(ray)
    if hit then
        return Vector3.new(safePos.X, hitPos.Y + SAFE_HEIGHT, safePos.Z)
    else
        return safePos
    end
end

-- Blink character over each box in a batch
local function collectAllBoxes()
    local char, hrp = getCharacterData()
    if not hrp then return end

    local boxes = {}
    for _, obj in ipairs(BOX_FOLDER:GetDescendants()) do
        if obj.Name == BOX_NAME and obj.Parent then
            table.insert(boxes, obj)
        end
    end

    -- Sort by distance
    table.sort(boxes, function(a,b)
        local pa = findBasePart(a)
        local pb = findBasePart(b)
        if not pa or not pb then return false end
        return (hrp.Position - pa.Position).Magnitude < (hrp.Position - pb.Position).Magnitude
    end)

    -- Teleport character to each box quickly
    for _, box in ipairs(boxes) do
        local part = findBasePart(box)
        if part then
            local safePos = getSafePosition(part)
            hrp.CFrame = CFrame.new(safePos)
            activatePrompts(box)
        end
    end
end

-- Loop constantly to collect all boxes
task.spawn(function()
    while true do
        collectAllBoxes()
        task.wait(0.05) -- small wait to prevent freeze
    end
end)

-- React instantly to new boxes
BOX_FOLDER.DescendantAdded:Connect(function(obj)
    if obj.Name == BOX_NAME then
        task.wait(0.01)
        local char, hrp = getCharacterData()
        if hrp then
            local part = findBasePart(obj)
            if part then
                hrp.CFrame = CFrame.new(getSafePosition(part))
                activatePrompts(obj)
            end
        end
    end
end)

-- Handle respawn
player.CharacterAdded:Connect(function(char)
    local hrp = char:WaitForChild("HumanoidRootPart")
end)
Expand

How to use scripts?

  • Copy the script and paste it into any executor. (Delta, Solara, Arceus X, Fluxus, Synapse X)
  • Click execute.
  • The script is working!

Warning:

  • Use the script on alt accounts.
  • We are not responsible for your use of scripts.
  • You should be prepared that the script may not work.

FREQUENTLY ASKED QUESTIONS:

Do I need to buy scripts?

No, all scripts are either completely free or have a light key system with ads.

The script is not working, what should I do?

We update and check the scripts every week. Try using a different script.