Chop Chop scripts are kept here for players who still search for auto clicker, chest teleport, NoClip, infinite jump, walkspeed, and ESP crate tools for Chop Chop. These scripts may help automate clicking, movement, chest navigation, and crate detection when supported by the script.
Because this is a low-activity game page, scripts may be checked and updated less often than scripts for active Roblox games. Some features may stop working after Roblox, executor, or game updates.
Game link: Chop Chop
Available Chop Chop Scripts
NO KEY Chop Chop script
Script functions:
- Teleport to any chest on the map instantly moves your character to any treasure chest location.
- Auto Clicker automatically clicks or interacts to harvest crops for you.
- NoClip allows you to move through walls, obstacles, and other players.
- Inf Jump enables infinite jumping to navigate the map freely.
- Walkspeed Modifier increases your movement speed for faster farming and escaping.
- ESP Crates reveals the location of all crates and chests through walls.
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local BOX_FOLDER = workspace:WaitForChild("BoxFolder")
local BOX_NAME = "MythicalBox"
local SAFE_HEIGHT = 5 -- safe above floor to avoid clipping
local TELEPORT_STEP = 2 -- distance in front of box to prevent camera black
-- Get character and HumanoidRootPart
local function getCharacterData()
local char = player.Character or player.CharacterAdded:Wait()
local hrp = char:WaitForChild("HumanoidRootPart")
return char, hrp
end
-- Find BasePart in Model or BasePart itself
local function findBasePart(obj)
if obj:IsA("BasePart") then return obj end
if obj:IsA("Model") then
return obj.PrimaryPart or obj:FindFirstChildWhichIsA("BasePart")
end
return nil
end
-- Fire all ProximityPrompts in a box
local function activatePrompts(obj)
for _, p in ipairs(obj:GetDescendants()) do
if p:IsA("ProximityPrompt") then
fireproximityprompt(p)
end
end
end
-- Get safe teleport position slightly in front of the box
local function getSafePosition(part)
local frontDir = part.CFrame.LookVector
local origin = part.Position + Vector3.new(0, part.Size.Y/2 + SAFE_HEIGHT, 0)
local safePos = origin - frontDir * TELEPORT_STEP
local ray = Ray.new(safePos, Vector3.new(0, -20, 0))
local hit, hitPos = workspace:FindPartOnRay(ray)
if hit then
return Vector3.new(safePos.X, hitPos.Y + SAFE_HEIGHT, safePos.Z)
else
return safePos
end
end
-- Blink character over each box in a batch
local function collectAllBoxes()
local char, hrp = getCharacterData()
if not hrp then return end
local boxes = {}
for _, obj in ipairs(BOX_FOLDER:GetDescendants()) do
if obj.Name == BOX_NAME and obj.Parent then
table.insert(boxes, obj)
end
end
-- Sort by distance
table.sort(boxes, function(a,b)
local pa = findBasePart(a)
local pb = findBasePart(b)
if not pa or not pb then return false end
return (hrp.Position - pa.Position).Magnitude < (hrp.Position - pb.Position).Magnitude
end)
-- Teleport character to each box quickly
for _, box in ipairs(boxes) do
local part = findBasePart(box)
if part then
local safePos = getSafePosition(part)
hrp.CFrame = CFrame.new(safePos)
activatePrompts(box)
end
end
end
-- Loop constantly to collect all boxes
task.spawn(function()
while true do
collectAllBoxes()
task.wait(0.05) -- small wait to prevent freeze
end
end)
-- React instantly to new boxes
BOX_FOLDER.DescendantAdded:Connect(function(obj)
if obj.Name == BOX_NAME then
task.wait(0.01)
local char, hrp = getCharacterData()
if hrp then
local part = findBasePart(obj)
if part then
hrp.CFrame = CFrame.new(getSafePosition(part))
activatePrompts(obj)
end
end
end
end)
-- Handle respawn
player.CharacterAdded:Connect(function(char)
local hrp = char:WaitForChild("HumanoidRootPart")
end)KEYLESS Chop Chop script – (Auto Collect all MythicalBox)
Script functions:
- Auto Collect Mythicalbox automatically collect every mythical box on map
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local BOX_FOLDER = workspace:WaitForChild("BoxFolder")
local BOX_NAME = "MythicalBox"
local SAFE_HEIGHT = 5 -- safe above floor to avoid clipping
local TELEPORT_STEP = 2 -- distance in front of box to prevent camera black
-- Get character and HumanoidRootPart
local function getCharacterData()
local char = player.Character or player.CharacterAdded:Wait()
local hrp = char:WaitForChild("HumanoidRootPart")
return char, hrp
end
-- Find BasePart in Model or BasePart itself
local function findBasePart(obj)
if obj:IsA("BasePart") then return obj end
if obj:IsA("Model") then
return obj.PrimaryPart or obj:FindFirstChildWhichIsA("BasePart")
end
return nil
end
-- Fire all ProximityPrompts in a box
local function activatePrompts(obj)
for _, p in ipairs(obj:GetDescendants()) do
if p:IsA("ProximityPrompt") then
fireproximityprompt(p)
end
end
end
-- Get safe teleport position slightly in front of the box
local function getSafePosition(part)
local frontDir = part.CFrame.LookVector
local origin = part.Position + Vector3.new(0, part.Size.Y/2 + SAFE_HEIGHT, 0)
local safePos = origin - frontDir * TELEPORT_STEP
local ray = Ray.new(safePos, Vector3.new(0, -20, 0))
local hit, hitPos = workspace:FindPartOnRay(ray)
if hit then
return Vector3.new(safePos.X, hitPos.Y + SAFE_HEIGHT, safePos.Z)
else
return safePos
end
end
-- Blink character over each box in a batch
local function collectAllBoxes()
local char, hrp = getCharacterData()
if not hrp then return end
local boxes = {}
for _, obj in ipairs(BOX_FOLDER:GetDescendants()) do
if obj.Name == BOX_NAME and obj.Parent then
table.insert(boxes, obj)
end
end
-- Sort by distance
table.sort(boxes, function(a,b)
local pa = findBasePart(a)
local pb = findBasePart(b)
if not pa or not pb then return false end
return (hrp.Position - pa.Position).Magnitude < (hrp.Position - pb.Position).Magnitude
end)
-- Teleport character to each box quickly
for _, box in ipairs(boxes) do
local part = findBasePart(box)
if part then
local safePos = getSafePosition(part)
hrp.CFrame = CFrame.new(safePos)
activatePrompts(box)
end
end
end
-- Loop constantly to collect all boxes
task.spawn(function()
while true do
collectAllBoxes()
task.wait(0.05) -- small wait to prevent freeze
end
end)
-- React instantly to new boxes
BOX_FOLDER.DescendantAdded:Connect(function(obj)
if obj.Name == BOX_NAME then
task.wait(0.01)
local char, hrp = getCharacterData()
if hrp then
local part = findBasePart(obj)
if part then
hrp.CFrame = CFrame.new(getSafePosition(part))
activatePrompts(obj)
end
end
end
end)
-- Handle respawn
player.CharacterAdded:Connect(function(char)
local hrp = char:WaitForChild("HumanoidRootPart")
end)How to use scripts?
- Copy the script and paste it into any executor. (Delta, Solara, Arceus X, Fluxus, Synapse X)
- Click execute.
- The script is working!
Warning:
- Use the script on alt accounts.
- We are not responsible for your use of scripts.
- You should be prepared that the script may not work.
FREQUENTLY ASKED QUESTIONS:
Do I need to buy scripts?
No, all scripts are either completely free or have a light key system with ads.
The script is not working, what should I do?
We update and check the scripts every week. Try using a different script.
