Chess Duels Script NO KEY — Auto Play and Best Move Arrows

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  • 1 script
  • 1 NO KEY
  • 0 KEY SYSTEM

Browse 1 Chess Duels script in this collection. 1 offers NO KEY access.

Reviewed by RobScript Team

Chess Duels Robscript Team hub

See the suggested move directly on the board, or let Auto play make it. Our Chess Duels script uses the game’s own chess engine, with optional alternative arrows and a position evaluation. We checked it against computer and human opponents on PC with Potassium.

Tested working — November 11, 2026, PC with Potassium. Copy the NO KEY script.

Chess Duels Robscript Team hub
Robscript Team – Chess Duels script preview

Robscript Team – Chess Duels

Developer
Robscript Team
Updated
Updated
Working
NO KEY PC OPEN SOURCE

Show the engine's suggested move on the board, compare up to three candidates and optionally play automatically on your turn. Bot and human matches were tested; two bot games ended in checkmate wins.

  • Auto Play — send the suggested legal move on your turn
  • Best Move Arrow — mark the starting and target squares
  • Top Three Candidates — show alternative move arrows
  • +5 more
Limitation: Uses the game's built-in engine, not Stockfish. Wins or a particular rating are not guaranteed. Puzzles, Learn and Practice were not tested. Deeper searches take longer; two client restarts occurred during testing, but their cause was not established. PC/Potassium tested; Delta and phone play not verified. Scripts carry a ban risk.
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Details

Robscript Team – Chess Duels functions

  • Auto Play — send the suggested legal move on your turn
  • Best Move Arrow — mark the starting and target squares
  • Top Three Candidates — show alternative move arrows
  • Search Depth — choose how far the engine searches, from 2 to 6
  • Move Delay — set a pause before automatic moves
  • Position Evaluation — see the score, move, depth and search time
  • Board Alignment — arrows follow normal and flipped boards
  • Overlay Styling — adjust arrow thickness, fade and evaluation badge
Access
NO KEY
Tags
PC OPEN SOURCE
Languages
English
Compatibility
Potassium

Change history

  • — We tested on PC with Potassium. Auto play and board arrows worked against computers and human opponents. Two recorded bot wins ended with Qc2# and Qxd2#. Arrow alignment was checked on a flipped board.
Script code
loadstring(game:HttpGet("https://raw.githubusercontent.com/bobloscript/scripts/refs/heads/main/ChessDuels"))()

Join Chess Duels and run the code. RightControl opens the hub; G toggles Auto play by default, and you can change that bind. See our executor directory for setup options.

Chess Duels live test showing a pink g5 suggestion arrow, destination ring and depth-four evaluation on a flipped board
Recorded live position: the g5 arrow, destination ring and evaluation sit directly on the board. The badge shows a 1,008 ms search for this position.

Choose hints or automatic moves

SettingUse it forStarting point
Show best move
A main arrow while you choose your own moves.
Leave Auto play off for hints only.
Auto play / Move delay
Let the hub make its suggested move on your turn.
Default delay is 0.4 seconds; searching adds its own time.
Show top three
Compare alternative candidates.
Turn it on when one arrow is not enough; it adds analysis work.
Search depth
Trade thinking time for a deeper search.
Start at 4. Try 2–3 if analysis feels slow or the clock is short.
Eval badge / Arrow style
Keep the board readable.
Adjust thickness and fade; hide the badge if it covers the position.
Chess Duels Play controls with autoplay, move arrows, search depth, move delay and board styling

Higher depth still spends your clock

In our recorded starting position, depth 4 took about 139 ms and depth 5 about one second. Depth 4 took roughly 400–1,000 ms in middlegame positions. Those are session measurements, not fixed speeds. The delay slider is added to the search time, so setting it low does not make a deep search instant.

What was checked

Auto play completed games against the computer, including two recorded checkmate wins. Follow-up testing also confirmed it against human opponents. We checked the main arrow, alternative arrows and flipped-board alignment. Puzzles, Learn and Practice use different flows and remain unverified.

If the board has no arrows

  • Enable Show best move and wait for the current search to finish.
  • When loading during an existing match, let the hub pick up the position. If it stays empty, wait for the next move or start a fresh game.
  • Return from the move-history view to the live position before expecting Auto play to act.
  • Lower Search depth if analysis stalls or the client struggles. Two restarts were observed during testing; the cause was not isolated.

Analysis also includes a ranked-move list and Copy FEN for exporting a position. These are tools in the current build, not a promise of perfect chess. Using scripts carries a ban risk. Read the Chess Duels source for the current implementation.