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Paint and Seek scripts 2026 – NO KEY (Esp Players)

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This page lists working scripts, key status, features, and update notes for this Roblox game.

Reviewed by RobScript Team Source status checked:

Paint and Seek scripts are collected here for players who need simple tools for testing ESP, player visibility, and movement features in this Roblox hide-and-seek experience. The main script on this page is a keyless ESP players script that shows player boxes, names, distance, health bars, and tracers. There is also a separate fly script for movement testing, so the list is useful for users searching for Paint and Seek scripts with no key access, mobile support, and open source options.

Paint and Seek is a Roblox game built around a paint-based hide-and-seek idea. The concept is inspired by MECCHA CHAMELEON, where players use color, positioning, and camouflage to blend into the map while seekers try to find them. In Paint and Seek, this creates a gameplay loop where hiding spots, player movement, team roles, and visual detection matter a lot. That is why ESP players can be one of the most requested script functions for this type of game.

Script comparison table

Compare access type, best use case, and main features for Paint and Seek scripts.

ScriptAccessBest forMain features
Easy to use ESP scriptNo KeyFinding playersESP boxes, names, distance, health bars, tracers
Fly scriptNo KeyMovement testingFly GUI, basic movement control

Safety notice

Scripts listed on this page may come from third-party sources. Review the source before running anything and avoid tools that ask for account credentials.

Never enter your Roblox password into external script websites, loaders, or verification pages.

Keyless Paint and Seek scripts

The scripts below are focused on practical Paint and Seek testing features. The ESP script is the main option for users who want to see player positions more clearly during rounds, while the fly script is a separate movement tool. Both entries are marked as NO KEY, which makes them easier to access than scripts that require external key systems or repeated verification steps.

Easy to use ESP script (Open Source)
Easy to use ESP script (Open Source) script preview

Easy to use ESP script (Open Source)

Developer
Venom Cat
Created
Created
v2
NO KEY PC MOBILE OPEN SOURCE

Open source Paint and Seek ESP script for showing players on screen. Includes ESP boxes, player names, distance, health bars, tracers, team-based colors, a GUI toggle button, and R key toggle support.

  • ESP players, Boxes, Names, Distance, Health bars, Tracers
Copies 1 Source
Details

Functions

  • ESP players, Boxes, Names, Distance, Health bars, Tracers
Access
NO KEY
Tags
PC MOBILE OPEN SOURCE
Languages
English
Compatibility
Other Codex Arceus X Delta

Change history

  • – Added to page!
Script code
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")

local LocalPlayer = Players.LocalPlayer
local Camera = Workspace.CurrentCamera

local ESPEnabled = false
local ESPConnection = nil
local Drawings = {}

local Config = {
    MaxDistance = 1000,
    Key = Enum.KeyCode.R,
}

-- ================== MAIN GUI (Toggle Button) ==================
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "SimpleESP"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")

local ToggleButton = Instance.new("TextButton")
ToggleButton.Size = UDim2.new(0, 160, 0, 50)
ToggleButton.Position = UDim2.new(0, 20, 0, 20)  -- Top left corner
ToggleButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
ToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
ToggleButton.Font = Enum.Font.GothamBold
ToggleButton.TextSize = 18
ToggleButton.Text = "ESP: OFF"
ToggleButton.Parent = ScreenGui

local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 12)
UICorner.Parent = ToggleButton

local UIStroke = Instance.new("UIStroke")
UIStroke.Thickness = 2
UIStroke.Color = Color3.fromRGB(80, 80, 80)
UIStroke.Parent = ToggleButton
-- ============================================================

local function GetTeamColor(player)
    if player.Team == LocalPlayer.Team then
        return Color3.fromRGB(0, 255, 100)   -- Green
    else
        return Color3.fromRGB(255, 60, 60)   -- Red
    end
end

local function CreateESP(player)
    if player == LocalPlayer then return end

    local color = GetTeamColor(player)

    Drawings[player] = {
        box = Drawing.new("Square"),
        name = Drawing.new("Text"),
        healthBar = Drawing.new("Square"),
        healthFill = Drawing.new("Square"),
        tracer = Drawing.new("Line")
    }

    local d = Drawings[player]
    
    d.box.Thickness = 2
    d.box.Filled = false
    d.box.Color = color
    d.box.Transparency = 1

    d.name.Size = 15
    d.name.Center = true
    d.name.Outline = true
    d.name.Color = Color3.fromRGB(255, 255, 255)

    d.healthBar.Color = Color3.fromRGB(0, 0, 0)
    d.healthBar.Transparency = 0.6

    d.healthFill.Color = Color3.fromRGB(0, 255, 80)

    d.tracer.Thickness = 1.5
    d.tracer.Color = color
    d.tracer.Transparency = 0.75
end

local function UpdateESP()
    for player, d in pairs(Drawings) do
        if not player or not player.Character then
            d.box.Visible = false
            d.name.Visible = false
            d.healthBar.Visible = false
            d.healthFill.Visible = false
            d.tracer.Visible = false
            continue
        end

        local char = player.Character
        local root = char:FindFirstChild("HumanoidRootPart")
        local head = char:FindFirstChild("Head")
        local hum = char:FindFirstChildOfClass("Humanoid")

        if not root or not head or not hum or hum.Health <= 0 then
            d.box.Visible = false
            d.name.Visible = false
            d.healthBar.Visible = false
            d.healthFill.Visible = false
            d.tracer.Visible = false
            continue
        end

        local distance = (Camera.CFrame.Position - root.Position).Magnitude
        if distance > Config.MaxDistance then
            d.box.Visible = false
            d.name.Visible = false
            d.healthBar.Visible = false
            d.healthFill.Visible = false
            d.tracer.Visible = false
            continue
        end

        local top, onScreen = Camera:WorldToViewportPoint(head.Position + Vector3.new(0, 3, 0))
        local bottom = Camera:WorldToViewportPoint(root.Position - Vector3.new(0, 3, 0))

        if not onScreen then
            d.box.Visible = false
            d.name.Visible = false
            d.healthBar.Visible = false
            d.healthFill.Visible = false
            d.tracer.Visible = false
            continue
        end

        local height = math.abs(top.Y - bottom.Y)
        local width = height / 2.1

        -- Box
        d.box.Size = Vector2.new(width, height)
        d.box.Position = Vector2.new(top.X - width/2, top.Y)
        d.box.Visible = true

        -- Name + Distance
        d.name.Text = string.format("%s [%dm]", player.Name, math.floor(distance))
        d.name.Position = Vector2.new(top.X, top.Y - 22)
        d.name.Visible = true

        -- Health Bar
        local hpRatio = hum.Health / hum.MaxHealth
        d.healthBar.Size = Vector2.new(5, height)
        d.healthBar.Position = Vector2.new(top.X - width/2 - 10, top.Y)
        d.healthBar.Visible = true

        d.healthFill.Size = Vector2.new(5, height * hpRatio)
        d.healthFill.Position = Vector2.new(top.X - width/2 - 10, top.Y + (height * (1 - hpRatio)))
        d.healthFill.Visible = true

        -- Tracer
        d.tracer.From = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y)
        d.tracer.To = Vector2.new(top.X, top.Y + height/2)
        d.tracer.Visible = true
    end
end

local function ToggleESP()
    ESPEnabled = not ESPEnabled
    
    if ESPEnabled then
        ToggleButton.Text = "ESP: ON"
        ToggleButton.BackgroundColor3 = Color3.fromRGB(0, 170, 0)
        
        -- Create ESP for existing players
        for _, player in ipairs(Players:GetPlayers()) do
            CreateESP(player)
        end
        
        ESPConnection = RunService.RenderStepped:Connect(UpdateESP)
    else
        ToggleButton.Text = "ESP: OFF"
        ToggleButton.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
        
        if ESPConnection then
            ESPConnection:Disconnect()
            ESPConnection = nil
        end
        
        for _, d in pairs(Drawings) do
            for _, drawing in pairs(d) do
                drawing:Remove()
            end
        end
        Drawings = {}
    end
end

-- ================== INPUTS ==================
ToggleButton.MouseButton1Click:Connect(ToggleESP)

UserInputService.InputBegan:Connect(function(input, gp)
    if gp then return end
    if input.KeyCode == Config.Key then
        ToggleESP()
    end
end)

-- Auto create ESP when new player joins
Players.PlayerAdded:Connect(function(player)
    if ESPEnabled then
        CreateESP(player)
    end
end)

-- Cleanup on death
LocalPlayer.CharacterAdded:Connect(function()
    task.wait(1)
    if ESPEnabled then
        for _, d in pairs(Drawings) do
            for _, drawing in pairs(d) do drawing:Remove() end
        end
        Drawings = {}
    end
end)

print("Press R or click the button to toggle")

The ESP script is especially relevant for Paint and Seek because the game depends on spotting hidden players and reading the map quickly. It can show where other players are, how far away they are, and whether they are still active. The built-in toggle button and R keybind also make it easier to turn ESP on or off during testing.

Fly script for Paint and Seek
Fly script for Paint and Seek script preview

Fly script for Paint and Seek

Developer
XNEOFF
Created
Created
v2
NO KEY PC MOBILE OPEN SOURCE

Simple fly GUI script for Paint and Seek movement testing. Useful for checking map areas, movement behavior, and general script compatibility with supported executors.

  • Fly, Movement tool
Copies 1 Source
Details

Functions

  • Fly, Movement tool
Access
NO KEY
Tags
PC MOBILE OPEN SOURCE
Languages
English
Compatibility
Delta Arceus X Codex Other

Change history

  • – Added to page!
Script code
loadstring(game:HttpGet("https://raw.githubusercontent.com/XNEOFF/FlyGuiV3/main/FlyGuiV3.txt"))()

The fly script is included as an extra utility option. It is not the same type of feature as ESP, but it may help users test movement, map layout, and executor behavior. For a page focused on Paint and Seek scripts, this gives visitors a second keyless option while keeping the main focus on ESP players.

How to use script

Follow these basic steps before running a Paint and Seek script.

  1. Choose the Paint and Seek script you want to test.
  2. Check whether the script is marked as NO KEY and review supported devices.
  3. Copy the script code or open the listed source page.
  4. Paste the code into your executor.
  5. Run it only in environments where script testing is allowed.
Scripts may stop working after Roblox, executor, or game updates.

Frequently Asked Questions

Are these Paint and Seek scripts keyless?
Yes. The scripts listed on this page are marked as NO KEY, so they do not require a separate key system in the listing.
What does the ESP players script show?
The ESP script can show player boxes, names, distance, health bars, and tracers. It also uses different colors for teammates and opponents.
Is the ESP script open source?
Yes. The ESP script is listed as open source and includes visible script code in the card.
Can I use these scripts on mobile?
The script cards include mobile support, but actual compatibility depends on your executor, device, Roblox updates, and game changes.
Why can a Paint and Seek script stop working?
Scripts can break after Roblox updates, Paint and Seek updates, executor patches, or changes in the external script source.

Core functions

Main functions available in this Paint and Seek script collection.

ESP players
Shows player locations with boxes, names, distance labels, health bars, and tracers.
Team colors
Uses different colors for teammates and opponents when team data is available.
Toggle controls
Includes a GUI button and R key toggle for turning ESP on or off.
Fly tool
Adds a separate movement utility for map and executor testing.

Conclusion

This Paint and Seek scripts page is mainly built around a keyless ESP players script, with a fly script included as an additional utility. The ESP option is the most relevant feature for a paint-based hide-and-seek game because it focuses on visibility, player tracking, distance, and health information. Before using any script, check the source, review compatibility, and remember that Roblox or game updates can make scripts unstable at any time.