Four loaders opened in our latest check, but only three gave access without a script key. The useful options automate hay collection, selling, Gems, upgrades, tools, and the Needle after it appears. None of the tested hubs proved that it could identify the correct piece of hay before the game revealed the Needle.
How we tested these scripts
We ran all four loaders on PC with Potassium in a public server that happened to be empty. Every loader opened, and we received no kick, warning, or ban. This result describes one check and is not a safety guarantee.
Several modules from the same hub could run together. Do not execute multiple hubs at once: their farming loops can compete for character movement and remote calls, making the game and the results less stable.
Search For The Needle Script No Key
These three entries opened without a script-specific key. NO KEY describes access only; it does not mean that every listed module was verified.
Ouroboros hub
Our best NO KEY choice. Auto Pick Hay, configurable selling, and Gem collection worked; the remaining automation was not hands-on checked.
- Auto Pick Hay
- Auto Collect Dropped Hay
- Auto Collect Gems
- +21 more
Details
Functions
- Auto Pick Hay
- Auto Collect Dropped Hay
- Auto Collect Gems
- Auto Vacuum Collect
- Auto Sell Hay
- Sell Threshold & Full-Bag Selling
- Auto Use TNT
- Auto Use Pitchfork
- Auto Deploy Drone
- Auto Vacuum
- Tool Usage Interval
- Equip Pitchfork
- Auto Find Needle
- Auto Hand In Needle
- Needle Search Interval
- Auto Buy Tools
- Tool Selection & Buy Interval
- Check Tool Ownership
- Auto Upgrade Permanent Stats
- Auto Upgrade TNT
- Auto Upgrade Drone
- Auto Upgrade Hand
- Auto Upgrade Pitchfork
- Auto Upgrade Vacuum
Change history
- – Added to page. The loader opened on Potassium. Auto Pick Hay, Auto Sell Hay, and Auto Collect Gems worked during our check.
Script code
loadstring(game:HttpGet("https://pastebin.com/raw/HrYTVBdQ"))()
Auto Pick Hay moved the character into the center of the pile and collected from there. Automatic selling followed the selected threshold, and Auto Collect Gems worked. We did not hands-on test TNT, Pitchfork, Drone, Vacuum, Auto Find Needle, Auto Hand In Needle, automatic tool purchases, or the upgrade modules. Vacuum also requires a gamepass that was not available on our account.
Source note: This script is presented as Ouroboros Hub, but its public code and loader attribution point to hidevin and do not clearly establish the original author. We could not prove that the code was copied, so we do not present that suspicion as fact.
Project Madara
Runs a complete farming cycle by default. Hay collection, selling, Gems, tools, upgrades, and Needle hand-in worked, but Rainbow-First Picking did not.
- Start All Modules
- Stop All Modules
- Farm Teleports
- +34 more
Details
Functions
- Start All Modules
- Stop All Modules
- Farm Teleports
- Theme Selector
- UI Transparency
- Minimize Keybind
- Config Management
- Auto Pick Hay
- Auto Sell Hay
- Auto Pitchfork Dig
- Rainbow-First Picking
- Auto TNT Blast
- Pick Delay Adjustment
- Pick Batch Adjustment
- Auto Sell Interval
- Auto TNT Interval
- Auto Vacuum
- Auto Drone
- Auto Collect Gems
- Auto Buy Upgrades
- Gem Collect Range
- Vacuum Hold Duration
- Upgrade Priority
- Upgrade Check Interval
- Needle Hunter
- Needle ESP
- Auto Hand-In Needle
- Hand In Needle Now
- Player / Gem / Sell ESP
- Mobility Boost
- Noclip
- Free Cursor
- Run Speed Adjustment
- Discord Webhook
- Test Webhook
- Webhook Stats Interval
- Webhook Logger
Change history
- – Added and tested on Potassium. The main farming cycle, Gem collection, Pitchfork, TNT, Drone, upgrades, and Needle hand-in worked. Rainbow-First Picking failed, and Farm Teleports caused control problems.
Script code
loadstring(game:HttpGet("https://raw.githubusercontent.com/IsThisMe01/Project-Madara/refs/heads/main/searchfortheneedle.lua"))()
Project Madara provided the strongest confirmed automatic cycle. Its modules were enabled by default, while Start All Modules and Stop All Modules controlled the full setup. Auto Pick collected hay about once per second until the bag reached 75%, then moved the character to sell and continued the run. Gem collection grabbed every available Gem immediately.
Automatic Pitchfork, TNT, Drone, and upgrades worked. Vacuum requires a gamepass and was not tested. Rainbow-First Picking did not work, and Farm Teleports interfered with normal character and camera control. A saved configuration loaded again after the script was restarted.
Çiftlik Evi
A small open-source hay collector. Its priorities worked; the source includes Auto Feed Cow, but it did not produce a working sell cycle in our check.
- Auto Farm
- Auto Feed Cow (Auto Sell)
- Normal Hay Priority
- +6 more
Details
Functions
- Auto Farm
- Auto Feed Cow (Auto Sell)
- Normal Hay Priority
- Rainbow Hay Priority
- Search for Needle
- Teleport to Haystack
- Walk Speed Adjustment
- Jump Power Adjustment
- Infinite Jump
Change history
- – Added and tested on Potassium. Auto Farm and both collection priorities worked. Auto Feed Cow did not produce a working sell cycle. Search for Needle returned Not Found before the Needle appeared. Teleport to Haystack failed with a GetPivot callback error.
Script code
loadstring(game:HttpGet("https://pastebin.com/raw/SFuQwVQU"))()
This smaller open-source script collected hay while the character remained close enough to the pile. Normal and Rainbow priorities worked. The source defines Auto Feed Cow (Auto Sell), but it did not produce a working sell cycle in our session. Gem collection was not available. The interface was in English apart from its Turkish title.
Teleport to Haystack failed with the Rayfield callback error GetPivot is not a valid member of Folder "Workspace.HaystackClient". Search for Needle returned Not Found before the Needle spawned; after it appeared, we still had to approach it to collect it.

Search For The Needle Script Key System
Only Jacob Helper required a script key. Its loader opened, but the protected menu and its functions were not checked.
Jacob Helper
The loader opened, but we did not complete its reportedly long three-step key process. None of the listed functions were hands-on tested.
- Auto Farm
- Auto Pick Hay
- Automated Harvesting Engine
- +13 more
Details
Functions
- Auto Farm
- Auto Pick Hay
- Automated Harvesting Engine
- Multi-Mode Priority
- Smart Multi-Grab
- Retry Verification
- Collect Dropped Gems
- Advanced Cow Feeding
- Camera-Aimed Auto-Sell
- Configurable Thresholds
- Auto Return to Pile
- Needle Round Excavator
- Auto-Collect Hand-In
- Auto Vacuum Ticking
- Pitchfork & TNT
- Tiered Glow Highlights
Change history
- – Added to page. The loader opened on Potassium, but the key process was not completed, so its functions remain unverified.
Script code
loadstring(game:HttpGet("https://vss.pandauth.com/kv/a37541d7eae67d14"))()
We did not complete the key process. Comments on other script listings complained about three long access steps, but we did not independently complete or time them. Auto Pick Hay, Smart Multi-Grab, automatic selling, Needle Round Excavator, tool automation, and the other listed functions therefore remain unverified. We found no clear reason to use this route while comparable keyless hubs were available.
Can these scripts find the Needle instantly?
No tested option proved that it could reveal the correct hay at the beginning of a round. The menus use names such as Find Needle, Needle Hunter, and Needle ESP, but their actual behavior starts after the game exposes the Needle or consists of clearing hay until that happens.
- Ouroboros: Auto Find Needle removes hay until the Needle is exposed. It does not know the hidden position.
- Çiftlik Evi: the code looks for a Needle object inside
HiddenNeedleClient, while its ESP reacts to theNeedleFoundclient event. - Project Madara: Needle Hunter waits for the Needle to appear. ESP and Auto Hand-In then handle the visible objective.
For this reason, an Instant Find or Needle ESP label should not be treated as proof that a script knows the hidden location before the Needle spawns.
