5 lifts in 26 seconds, earning $1,088 in game money in our Potassium test. We built this NO KEY Lift A Planet hub to farm a stage, buy its boosters and train for the next planet. Working in our November 7, 2026 PC tests with Potassium and Delta. Copy the script.
Robscript Team – Lift A Planet
Our hub handles the whole stage loop: earn money, buy both boosters, train for the next planet, then move on. In our Potassium test, it completed 5 lifts in 26 seconds and earned $1,088 in game money. Your results depend on the planet, upgrades and cash-out outcome.
- Smart Farm — buy stage boosters, train and advance automatically
- Auto Train — build strength with an optional target
- Auto Farm Planet — teleport, start lifts and fill the bar
- +6 more
Details
Robscript Team – Lift A Planet functions
- Smart Farm — buy stage boosters, train and advance automatically
- Auto Train — build strength with an optional target
- Auto Farm Planet — teleport, start lifts and fill the bar
- Stage Selection — choose a planet or use the heaviest you can lift
- Auto Cash Out — collect at your chosen multiplier
- Auto Buy — purchase Speed and Push Up Time boosters
- Buying Strategies — cheapest, best affordable or current stage
- Spend Limit — cap each purchase outside Smart Farm
- Equip Best Boosters — use your highest owned upgrades
Change history
- — We tested the hub on PC with Potassium and Delta. Our Potassium run recorded 5 lifts in 26 seconds and +$1,088. Smart Farm bought and equipped boosters, then trained for the next stage.
Script code
loadstring(game:HttpGet("https://raw.githubusercontent.com/bobloscript/robscript/refs/heads/main/LiftAPlanet"))()
Smart Farm handles the next stage
Run the code in your executor after joining the game. On the Farm tab, leave Auto cash out enabled, set Cash out at and turn on Smart farm. RightControl shows or hides the window. Need an executor? See our executor directory.
Smart Farm starts at the first available stage whose two boosters are not both owned. It farms enough money to buy them, equips better boosters, then trains until you can lift the next planet. The cycle repeats. You do not need to enable the separate Auto Train or Auto Farm toggles.
Our screenshot caught the handoff: Earth paid $2,491, the hub bought its $4,400 Train booster, then started training for stage 6 at 881/2,400 strength. The gap between planets can mean a long stretch of push-ups. Check the training target before assuming the farm is stuck.
Watch your balance. Smart Farm buys both boosters for its active stage automatically. It ignores the Upgrades tab’s buying toggles, strategy and spend limit, and can use your available game money. Turn Smart Farm off if you want those spending controls.
Choose your own farming and buying rules
With Smart Farm off, use Auto farm planet and pick a Stage. Auto chooses the heaviest planet your strength allows. For training, enable Auto train and set a strength target. A target of 0 keeps training while Auto Farm is off.
In Upgrades, choose Speed, Push Up Time or both. Pick Cheapest, Best affordable or Current stage only. The Spend limit applies to each purchase as a percentage of your current balance. It is not a saved-money reserve: repeated purchases can keep reducing the balance.

Cash out before greed wins
At a 2x target, our test collected at 2.0–2.1x. A 3x target collected at 3.2x, so the final multiplier can overshoot. The hub cannot stop a planet exploding. We also saw a failed Mercury lift return only $35, after which farming continued.
Our take: letting the hub do the push-ups is the easy win. Chasing a bigger multiplier still leaves the planet with the last laugh. The 26-second result is one measured run, not a promised earning rate.
If progress pauses
- Training with Auto Train off: Smart Farm controls training independently. Read Phase to see the target strength.
- No upgrade purchase: outside Smart Farm, check the buying toggle, selected strategy, balance and per-purchase spend limit.
- Battle in progress: the hub pauses its automation during battles.
- Already at the final available planet: Smart Farm keeps farming it once there is no next stage.
The Lift A Planet source is open to read. Game updates can change compatibility, and using automation carries a ban risk.