Silent Aim did not work in our November 9, 2026 test. Aim Assist, weapon options, ESP, travel and world controls worked on PC with Potassium and Delta. Use Aim Assist with Silent Aim switched off.
Partially working — November 9, 2026, PC with Potassium and Delta. Copy the NO KEY script for The Backrooms With Guns.
Robscript Team – The Backrooms With Guns
Track enemies, players and pickups, adjust weapons and move between map destinations. Aim assist works separately from Silent Aim. Silent Aim failed our test and should remain off.
- Aim Assist — target type, head aiming, FOV and smoothing
- Weapon Control — no recoil and no spread
- Weapon Timing — instant reload, rapid fire and no overheat
- +7 more
Details
Robscript Team – The Backrooms With Guns functions
- Aim Assist — target type, head aiming, FOV and smoothing
- Weapon Control — no recoil and no spread
- Weapon Timing — instant reload, rapid fire and no overheat
- Entity ESP — type filters, health bars and boss colors
- Player ESP — health, tokens, mode and tracers
- Pickup ESP — locate weapons, medkits and ammo
- Map Markers — shops, dummies and bosses
- Teleport — levels, areas, spawn points and three waypoints
- Screen Controls — fullbright, FOV and effect removal
- Movement — speed, jump, infinite jump, noclip and fly
Change history
- — We tested on PC with Potassium and Delta. Silent Aim failed; other listed features worked.
Script code
loadstring(game:HttpGet("https://raw.githubusercontent.com/bobloscript/robscript/refs/heads/main/TheBackroomswithguns"))()
Join the game and run the card’s code in your executor. RightControl shows or hides the hub; End is the panic key. See our executor directory for executor options.
Find enemies and supplies
Visuals separates entity and player ESP. You can filter enemy types, show health bars and give bosses a separate color. Loot adds pickup highlights and shop, dummy and boss markers. Reduce Render distance or turn off extra labels if the screen gets crowded. Our session screenshot shows 38 tracked entities and 11 players.

Travel without losing your way
Teleport offers level and area lists, spawn points and named places. The test catalog contained 21 levels and 94 areas. We tested a jump to The End over 2,874 studs and a return to the original point. Save your position in one of the three waypoint slots before exploring. That test does not prove every destination loads correctly.
Weapons and the view
Combat includes no recoil, no spread, instant reload, rapid fire and no overheat. Re-apply weapon patch is available after swapping weapons. World includes fullbright, camera FOV, effect removal and movement settings. Turning options off restores their saved settings. Our take: a clear route back is more useful than another blind turn into a Smiler.
If something is missing
- Aim Assist idle: close menus, lock the cursor and hold RMB if Only while RMB is enabled.
- Silent Aim missing shots: it failed testing; use Aim Assist instead.
- Empty destination: the game may not have loaded that area; return to a saved waypoint.
- No pickup labels: enable Pickup ESP and check its range and type filters.
This test covers PC with Potassium and Delta. Mobile was not tested. Using scripts carries a ban risk, and game updates can change compatibility. The The Backrooms With Guns source is available to read.