Grow As Anomaly Script — Auto Farm and Sell

Published Updated 0 views
  • 1 script
  • 1 NO KEY
  • 0 KEY SYSTEM

Browse 1 Grow As Anomaly script in this collection. 1 offers NO KEY access.

Reviewed by RobScript Team

Illustrated Grow As Anomaly cover with a glowing green block creature breaking a block city

Break blocks, sell the mass, then put the tokens back into upgrades if you want. Our Grow As Anomaly hub handles that loop. In one test, a sale cleared 1,684 mass and raised tokens from 60 to 1,744. That is one recorded sale, not a promised farming rate.

Core farm working — tested November 10, 2026, on PC with Potassium and Delta. Copy the NO KEY script.

Grow As Anomaly Robscript Team hub settings
Robscript Team – Grow As Anomaly script preview

Robscript Team – Grow As Anomaly

Developer
Robscript Team
Updated
Updated
Working
NO KEY PC OPEN SOURCE

Auto farm moves next to blocks and attacks them, then Auto sell converts mass at your chosen threshold. Optional upgrades buy the cheapest available stat or a stat you select. Milestone rewards are collected when earned.

  • Auto Farm — move beside blocks and attack them
  • Target Modes — valuable-only, nearest or valuable-priority selection
  • Farm Controls — search radius, stand offset and swing delay
  • +5 more
Limitation: Farming uses short teleports next to blocks and respects the game's attack cooldown. Auto sell and Auto upgrade run while Auto farm is enabled. Upgrades spend your tokens. The daily-spin controls are included, but a successful reward after joining the required group was not verified. The game can reset mass when a new round starts. Mobile was not tested. Scripts carry a ban risk.
Copies 1 GitHub
Details

Robscript Team – Grow As Anomaly functions

  • Auto Farm — move beside blocks and attack them
  • Target Modes — valuable-only, nearest or valuable-priority selection
  • Farm Controls — search radius, stand offset and swing delay
  • Miss Recovery — temporarily skip targets that give no mass
  • Auto Sell — convert mass at a chosen percentage of capacity
  • Auto Upgrade — buy the cheapest affordable level or a selected stat
  • Milestone Claims — collect earned Grow, Destroy and Summon rewards
  • Live Farm Panel — mass, tokens, session rate, target and misses
Access
NO KEY
Tags
PC OPEN SOURCE
Languages
English
Compatibility
Potassium Delta

Change history

  • — We tested on PC with Potassium and Delta. Farming, selling, upgrades and milestone claims work as recorded. One sale converted 1,684 mass into 1,684 tokens. The daily spin's group requirement was confirmed; a post-join reward remains unverified.
Script code
loadstring(game:HttpGet("https://raw.githubusercontent.com/bobloscript/robscript/refs/heads/main/GrowAsAnomaly"))()

Join Grow As Anomaly, let the map load and run the code. RightControl toggles the hub; End unloads it. See our executor directory for setup options.

Set up the farm without spending by accident

SettingWhat it doesKeep in mind
Targets: Valuable
Only targets valuable blocks.
If none are nearby, choose a mode that allows ordinary blocks.
Auto sell / Sell at
Sells at a percentage of your maximum mass.
Runs with Auto farm. Increasing MaxMass also raises this threshold.
Auto upgrade: Cheapest
Buys the cheapest level you can afford.
Off by default. It spends tokens instead of saving for a more expensive stat.
Auto upgrade: selected stat
Buys levels of the stat you choose.
Choose AttackSpeed, MaxMass, MassMultiplier, WalkSpeed or Luck.
Swing delay
Spaces attacks around the game’s cooldown.
Lowering the delay does not guarantee more accepted hits.
Start with Auto farm and Auto sell. Enable Auto upgrade only when you want the hub to spend your tokens.
Grow As Anomaly farm showing valuable targets, auto sell at 90 percent and cheapest upgrades
This session shows 351 mass per minute and 6 misses. The live rate changes with the map and your upgrades.

Why farming pauses or the bar drops

  • No target in Valuable mode: there may be no eligible valuable block inside Search radius.
  • Repeated misses: the hub skips that target for a short time and looks for another. Adjust Stand offset if hits keep missing.
  • Selling pauses after a hit: the game rejects an immediate sale, so the hub waits at least 1.4 seconds.
  • Mass falls at the start of a new round: the game can reset it when the map changes.
  • Tokens disappear after a sale: check Auto upgrade. Cheapest may have already bought another level.

Milestones work; daily spin still has a check left

Auto claim milestones collects rewards you have already earned. Our test raised cores from 0 to 15 while claiming Grow and Destroy milestones. The daily spin needs membership in the game’s group and an unused daily spin. We confirmed the blocked state without membership; receiving a reward after joining is still unverified.

Grow As Anomaly Rewards tab with earned milestones and a group-gated daily spin
The shown daily spin says Join the group. An enabled toggle does not mean a reward has been received.

The farm moves your character next to each block; it is not ordinary walking. There is a ban risk, and future updates may change compatibility. The Grow As Anomaly source is open to inspect.