The two Bug Evolution scripts on this page are keyless. AntiVoid is the full hub: orbs, breakables, bug and player combat, auto evolve, traits, playtime rewards and biome teleports. Fuger is the lightweight option: an orbs loop, a player teleport and movement fields.
Both were checked on November 2, 2026. The speed hack does not work in either script; everything else listed below works.
Bug Evolution Scripts
AntiVoid
AntiVoid is the full Bug Evolution hub. Its Hunter tab teleports to orbs and breaks cocoons, silk and stashes, its progression tab handles auto evolve, traits and playtime rewards, and a separate list teleports to six biomes by level. Safe mode, anti-void and anti-fall round it out.
- Auto Farm & Combat: Teleport Orbs, Auto-Farm Breakables, Target Breakables, Auto-Attack Bugs, Target Bug Species
- Player Target & Combat: Auto-Attack Players, Target Players
- Progression & Automation: Auto Evolve, Auto Pick Traits, Auto Claim Rewards, Safe Mode (Auto-Heal), Anti-Void & Anti-Fall
- +1 more
Details
AntiVoid functions
- Auto Farm & Combat: Teleport Orbs, Auto-Farm Breakables, Target Breakables, Auto-Attack Bugs, Target Bug Species
- Player Target & Combat: Auto-Attack Players, Target Players
- Progression & Automation: Auto Evolve, Auto Pick Traits, Auto Claim Rewards, Safe Mode (Auto-Heal), Anti-Void & Anti-Fall
- Biome Teleportation: Sunny Meadow (Lvl 1+), Muddy Lake (Lvl 8+), Mushroom Grove (Lvl 10+), Whispering Woods (Lvl 15+), Dusty Desert (Lvl 25+), Stony Ridge (Lvl 30+)
Change history
- – Added with menu screenshots. Speed hack confirmed not working; auto farm, progression, biome teleports and player targeting work.
Script code
loadstring(game:HttpGet("https://raw.githubusercontent.com/lolooo-gif/Bug/refs/heads/main/bugevolution.lua"))()
AntiVoid menu screenshots



Fuger
Fuger is the lightweight alternative. Its Orbs tab runs a pickup loop with an adjustable delay, its Players tab teleports to a selected player, and its Main tab exposes WalkSpeed and JumpPower fields. The movement fields do not apply; the Orbs and Players tabs work.
- Main: WalkSpeed, JumpPower, Apply, Reset to default
- Orbs: Delay, Play, Stop
- Players: Teleport to selected player
Details
Fuger functions
- Main: WalkSpeed, JumpPower, Apply, Reset to default
- Orbs: Delay, Play, Stop
- Players: Teleport to selected player
Change history
- – Added with menu screenshots. WalkSpeed and JumpPower confirmed not working; Orbs and player teleport work.
Script code
loadstring(game:HttpGet("https://raw.githubusercontent.com/bipolarcodex/fucker/refs/heads/main/Bug%20Evolution%20%5B%F0%9F%95%B7%EF%B8%8F%5D"))()
Fuger menu screenshots



What the Scripts Do
Script Comparison
Speed Hack: What Doesn’t Work
Both menus expose a movement control, and neither changes the character’s speed. AntiVoid’s speed option does nothing, and Fuger’s WalkSpeed/JumpPower fields do not apply. Treat both scripts as farming and teleport tools: the speed hack is the only broken control.
Test Log: What We Checked
How we test: both scripts were loaded in Bug Evolution and each tab was checked against the game. A feature is marked Working only if it changed something in the session; the speed controls are marked not working because they did not.